Association Between Classes
Class coupling is a measure of how interconnected classes and subsystems are.
Tight coupling means changing the code in class A impacts class D, which impacts class F, and so on.
Loose coupling means changing the code in class A doesn't require you to change anything else.
To achieve loose coupling, we need to understand
Encapsulation
No class knows the details about how any other class works
The relationships between classes
Interfaces
Relationships Between Classes
There are 2 types of relationships between classes:
Inheritance
Composition
Inheritance
Inheritance is a relationship between two classes that allows one to inherit code from another. This is known as an is-a relationship: a truck is a vehicle.
The class being inherited from is known as the parent or base or super class. The class doing the inheriting is known as the child or derived or sub class.
Benefits:
Code re-use
Polymorphic behaviour (will speak more about this in a separate section)
Syntax
Pro tip: When you create any class, it automatically inherits from the Object
class! That means you have access its basic methods and properties/fields.
Composition
Composition is a relationship between two classes that allows one to container another. This is known as a has-a relationship: a car has an engine.
The class placed inside the other class is known as the composite class.
Benefits:
Code re-use
Flexibility
Promotes loose coupling
Real-world example
Here's a real-world use case for composition. Imagine you have 2 classes: DbMigrator
and Installer
. These classes are responsible for specific tasks in your application.
Now imagine that both classes require logging because the business wants to track the health of its processes. We can create a Logger
class for this and place an instance of it inside DbMigrator
and Installer
.
Syntax
In C#, there's no special syntax. You're just storing your composite class inside the main class as a private field.
Favour Composition over Inheritance
Problems with inheritance
The problem with inheritance is that developers can abuse it, creating large hierarchies where changing one class trickles down to all its ancestors.
For example, imagine we have an Animal
class that gets inherited from a Person
and Dog
class. Suppose at the time of creating this relationship, we add a Walk
method to the Animal
class.
What happens now if we want to add a Goldfish
class? Then we probably have to move the Walk
method to a Mammal
class, which inherits Animal
. Then we make Person
and Dog
inherit from Mammal
.
This is what tight coupling looks like.
Advantages of composition
Any inheritance relationship can be translated to composition.
Instead of thinking, "a person is an animal", you think, "a person has an animal" and a "person has a walkable".
In other words, you compose the functionality you need in a class by tying together a bunch of other classes.
TLDR: The main benefit of composition is that it's easy to add a new class tomorrow without having to go back and change everything else. If you're missing some functionality for this new class, just create another composite class to insert into your new class.
Summary
Inheritance's pros:
Code re-use
Inheritance is more intuitive, as thinking about relationships as "has-a" can be awkward
Inheritance's cons:
Tightly coupled
Easily abused to create fragile large hierarchies
Composition's pros:
Code re-use
Greater flexibility
Loose coupling due to lack of hierarchies
Composition's cons:
A little harder to understand "has-a" relationships
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